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	<title>mark.nine &#187; Random</title>
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	<link>http://blog.marknine.com</link>
	<description>artificial memory archive</description>
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		<title>I&#8217;m Sorry Dave..</title>
		<link>http://blog.marknine.com/2010/07/im-sorry-dave/</link>
		<comments>http://blog.marknine.com/2010/07/im-sorry-dave/#comments</comments>
		<pubDate>Sun, 18 Jul 2010 04:43:02 +0000</pubDate>
		<dc:creator>Mark</dc:creator>
				<category><![CDATA[Life]]></category>
		<category><![CDATA[Random]]></category>
		<category><![CDATA[Rant]]></category>
		<category><![CDATA[a space odyssey]]></category>
		<category><![CDATA[cs3]]></category>
		<category><![CDATA[error]]></category>
		<category><![CDATA[failed to open document]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[i'm sorry dave]]></category>
		<category><![CDATA[mac]]></category>

		<guid isPermaLink="false">http://blog.marknine.com/?p=521</guid>
		<description><![CDATA[I&#8217;m afraid I can&#8217;t do that.]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="aligncenter" src="http://marknine.com/images/failedtoopen.jpg" alt="" /></p>
<p style="text-align: center;"><em>I&#8217;m afraid I can&#8217;t do that.</em></p>
]]></content:encoded>
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		<title>So Steam Is Here</title>
		<link>http://blog.marknine.com/2010/06/so-steam-is-here/</link>
		<comments>http://blog.marknine.com/2010/06/so-steam-is-here/#comments</comments>
		<pubDate>Fri, 18 Jun 2010 02:22:47 +0000</pubDate>
		<dc:creator>Mark</dc:creator>
				<category><![CDATA[Life]]></category>
		<category><![CDATA[Random]]></category>
		<category><![CDATA[Rant]]></category>
		<category><![CDATA[Videogames]]></category>
		<category><![CDATA[custom maps]]></category>
		<category><![CDATA[mac]]></category>
		<category><![CDATA[not loading]]></category>
		<category><![CDATA[os x]]></category>
		<category><![CDATA[steam]]></category>
		<category><![CDATA[team fortress 2]]></category>
		<category><![CDATA[tf2]]></category>

		<guid isPermaLink="false">http://blog.marknine.com/?p=468</guid>
		<description><![CDATA[On the Mac, that is. And so are some of Valve&#8217;s Source games, like the Half-Life 2 series, Portal and Team Fortress 2 (Which I have been waiting for). TF2 in particular is a special one. The OS X community all got iPod earbuds as a welcome gift into the delightfully gore-tastic festival that is [...]]]></description>
			<content:encoded><![CDATA[<p>On the Mac, that is. And so are some of Valve&#8217;s Source games, like the Half-Life 2 series, Portal and Team Fortress 2 (Which I have been waiting for).</p>
<p>TF2 in particular is a special one. The OS X community all got <a href="http://www.teamfortress.com/macupdate/earbuds/">iPod earbuds</a> as a welcome gift into the delightfully gore-tastic festival that is Team Fortress 2. Since I&#8217;ve been playing the game on Boot Camp for almost a year now, it&#8217;s reassuring to know that when I feel like sniping heads off, I no longer have to boot into Windows.</p>
<p>Actually, I confess. I still boot into Windows to play Tf2. The game is just way too buggy and under-performing (to its Windows counterpart) for me to accurately play. For instance, the first time I ran the game, I couldn&#8217;t join any of the custom maps that I mostly play on. The download of the map file itself would just stop. I bypassed this problem by grabbing the custom maps from my Boot Camp partition:</p>
<p>c:\Program Files\Steam\steamapps\&lt;username&gt;\team fortress 2\tf\maps\</p>
<p>Right in there you&#8217;ll find your custom maps associated with the servers you have joined. Their extensions end with &#8220;.bsp&#8221;. Just copy those files and place them in Mac OS X in:</p>
<p>/users/&lt;name&gt;/Library/Application support/Steam/SteamApps/&lt;username&gt;/team fortress 2/tf/maps</p>
<p>You&#8217;ll be able to join your favorite servers with no problem.</p>
<p>But other than that, the game just <a href="http://forums.steampowered.com/forums/showthread.php?s=5a90310b33da397dc3bbc27ab39f46ec&amp;t=1302195">runs poorly on OS X versus Windows</a>. Lower frame rates and stuttering audio are some of the other problems. Something about the way the mouse is handled bothers me too. The same can be said for Half-Life 2 and Portal. The periodic updates are helping some, but it&#8217;s still just not as good. The great news it that <a href="http://www.appleinsider.com/articles/10/06/15/apple_working_with_partners_to_improve_mac_gaming_performance.html">Valve is working closely with Apple</a> + NVidia / ATi to bring better driver performance to OS X, so we&#8217;ll be waiting for that.</p>
<p>It&#8217;s not just with Valve games. Sims 3 is the same deal. Rollercoaster Tycoon 3 runs so poorly even with every graphical setting imaginable at the lowest point. Okay, but RCT3 just may be a horrid port. The point is, for the time being, the same games under identical hardware runs <em>far better </em>on Windows than Mac OS X. Hopefully, that changes.</p>
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		<item>
		<title>The music industry (IM conversations part II)</title>
		<link>http://blog.marknine.com/2010/03/im-conversations-part-ii/</link>
		<comments>http://blog.marknine.com/2010/03/im-conversations-part-ii/#comments</comments>
		<pubDate>Fri, 12 Mar 2010 05:13:21 +0000</pubDate>
		<dc:creator>Mark</dc:creator>
				<category><![CDATA[IM]]></category>
		<category><![CDATA[Life]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[Random]]></category>

		<guid isPermaLink="false">http://blog.marknine.com/?p=419</guid>
		<description><![CDATA[Tom> mark Tom> i have 1 hour left to submit my essay on the website Tom> i need to write 1 more page Tom> 1 success i&#8217;ve had Mark> triple space action GO Tom> i cant think of anything other then playing my first GIG Mark> I/O? Mark> Unnamed Label? Tom> but i gotta tell [...]]]></description>
			<content:encoded><![CDATA[<p>Tom> mark<br />
Tom> i have 1 hour left to submit my essay on the website<br />
Tom> i need to write 1 more page<br />
Tom> 1 success i&#8217;ve had<br />
Mark> triple space action GO<br />
Tom> i cant think of anything other then playing my first GIG<br />
Mark> I/O?<br />
Mark> Unnamed Label?<br />
Tom> but i gotta tell a story<br />
Tom> &#8220;then my non-RL friend over the interwebs bought the domain and we where excited, cant wait to start coding PHP into the web pages&#8221;<br />
Tom> lol<br />
Mark> Be like &#8220;i single-handedly fixed the entire music industry using nothing but duct tape, a hair pin, and an HP laptop with a <a href="javascript:;" onmousedown="toggleSlide('3d-screen');">3D screen defect.</a>&#8221;<br />
Tom> LOL</p>
<div id="3d-screen" style="display:none; overflow:hidden; height:90px;">
Tom&#8217;s laptop earlier that day recently went haywire. The laptop screen malfunctioned and whites were replaced with pink and blacks were replaced with green. The pinks were shifted one pixel to the left while the greens were one pixel to the right, giving an <a href="http://twitpic.com/181jwj"> odd 3D look to it</a>. I jokingly told him to wear some 3D glasses to fix the problem.</div>
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		<title>IM conversations part I</title>
		<link>http://blog.marknine.com/2010/01/im-conversations-part-i/</link>
		<comments>http://blog.marknine.com/2010/01/im-conversations-part-i/#comments</comments>
		<pubDate>Wed, 27 Jan 2010 17:21:36 +0000</pubDate>
		<dc:creator>Mark</dc:creator>
				<category><![CDATA[IM]]></category>
		<category><![CDATA[Life]]></category>
		<category><![CDATA[Random]]></category>
		<category><![CDATA[conversations]]></category>
		<category><![CDATA[craigslist]]></category>
		<category><![CDATA[date rape]]></category>

		<guid isPermaLink="false">http://blog.marknine.com/?p=384</guid>
		<description><![CDATA[Tom: http://madison.craigslist.org/m4w/1568706277.html Tom: HAHAHAHA Tom: You can be his &#8220;girl&#8221;, Mark. Mark: He looks like the kind of guy who would drug my drink. Mark: No thanks, i&#8217;ll pass.]]></description>
			<content:encoded><![CDATA[<p>Tom: http://madison.craigslist.org/m4w/1568706277.html<br />
Tom: HAHAHAHA<br />
Tom: You can be his &#8220;girl&#8221;, Mark.<br />
Mark: He looks like the kind of guy who would drug my drink.<br />
Mark: No thanks, i&#8217;ll pass.</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>new firmware / announcement</title>
		<link>http://blog.marknine.com/2010/01/new-firmware-announcement/</link>
		<comments>http://blog.marknine.com/2010/01/new-firmware-announcement/#comments</comments>
		<pubDate>Thu, 14 Jan 2010 16:52:09 +0000</pubDate>
		<dc:creator>Mark</dc:creator>
				<category><![CDATA[Life]]></category>
		<category><![CDATA[Random]]></category>

		<guid isPermaLink="false">http://blog.marknine.com/?p=367</guid>
		<description><![CDATA[We regret to inform you that after this new 2.20 firmware update, we will no longer be developing or updating for your Mark™ Character. The decision was a difficult one but it&#8217;s best for the company. We will instead be focusing on newer, more advanced Characters for personal enjoyment. Your Character will still be fully [...]]]></description>
			<content:encoded><![CDATA[<p>We regret to inform you that after this new 2.20 firmware update, we will no longer be developing or updating for your Mark™ Character. The decision was a difficult one but it&#8217;s best for the company. We will instead be focusing on newer, more advanced Characters for personal enjoyment. Your Character will still be fully functional, but will no longer be issued any new updates. If you would like to continue to stay up-to-date with the latest features, please consider replacing your obsolete model with a newer one. We&#8217;ve made it easy to replace him. Do note, however, you can not be in possession of two live Characters at once.  It is highly recommended that you disable your old model rather than completely leaving him. Leaving your model may cause him to do unexpected actions or behave uncontrollably. To replace an older model, we recommend making a back-up of any data so it can be transferred. The killswitch must then be activated and the final shut down sequence will begin. You must then <span style="text-decoration: line-through;">throw your old Character off a bridge,</span> <span style="text-decoration: line-through;">incinerate him, or</span> bury your old Character.</p>
<p><strong>New in this update:</strong><br />
Now compatible with IRL engine 4.10<br />
New mini games can now be played when performing tasks<br />
Loading times have been decreased<br />
Dream notebook has been added &#8211; Allows for recording of dreams in real time<br />
Kodak Zi8 &#8211; Allows your Character to record his environment in 1080p High Definition<br />
Achievements &#8211; 60 new achievements to unlock</p>
<p><strong>Bug fixes and updates:</strong><br />
Fixed a graphical issue where new shoes would not show up properly<br />
Fixed an issue that made music creation more difficult than it should be<br />
Fixed an issue where inventory would not be displayed properly<br />
Fixed an issue where the backpack would disappear when walking into a new location<br />
Fixed an issue where waking up at a certain time of night would cause him to behave strangely<br />
Fixed an issue where background music would play suddenly<br />
Fixed an issue that caused the Character to be stuck in the bathroom door<br />
Applying for a college class no longer displays graphical bug<br />
Health bar now disappears when there&#8217;s minimal damage &#8211; can be brought back upon request<br />
Fixed an issue where the stamina bar would be stuck on screen after being completely drained and regained.<br />
Trade system has been modified and updated to accommodate for recent items.</p>
]]></content:encoded>
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